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Started 6th Apr 2012 in Development Assistance
@alexsevers (View Post) sr is the variable for "selected right" or "selected on right mouse button".
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Started 6th Apr 2012 in Feedback
@chrizztopher (View Post) It is 90° though, because 45° is diagonally.
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Started 6th Apr 2012 in Feedback
@Minishooz (View Post) Linking is magic. STOR does that already.
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Started 6th Apr 2012 in General
spamthreads.
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Started 6th Apr 2012 in Feedback
@Razvanos (View Post) Lockheed is the webdev, but he'll probably have bigger influence on the gamedevs than all of us combined. Likeness of this happening is pretty high.
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Started 5th Apr 2012 in Feedback
@Razvanos (View Post) @Lockheedmartin (View Post) Nice job on the suggestion, glad that Lockheed supported it!
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Started 5th Apr 2012 in General
@Nab1929 (View Post) Steam sells a huge game with loads of expansions called "Railworks", check that out..?
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Started 5th Apr 2012 in Help
@billion57 (View Post) TPT++ is coming soon. Moving solids are solids that move as one. Wheels on a car. Boxes. Bouncing balls. Planks. Rope. et cetera.
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Started 5th Apr 2012 in General
@rocky112358 (View Post) The original code was in C, but people keep suggesting it's C++ now. You could create yourself a mod. The (particle) update code works like this(AFAIK...
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Started 5th Apr 2012 in General
Hm, looked once at a Delphi source code. One thing I noticed was the assignment operator ":=" which might be annoying to type. Everything else seems similar.