• Started 1st May 2012 in Help
      TPT is open-source, they seem to not want donations. Not sure if they'll turn one down though... 
  • Started 1st May 2012 in Feedback
    @OmegaSupreme (View Post)  Oh, new elements are fairly easy to implement. Features like this...    You mean, that there should be 65,000 different TMP-type variables per particle? ...
  • Started 1st May 2012 in Feedback
    @darkhog (View Post)  It definitely will be a speed improvement(over TPT and browser window), but the uses are limited and an UI must be designed.   What about a "?" button in the...
  • Started 1st May 2012 in Feedback
    @billion57 (View Post)  Has been suggested before,   analogy to the EDIT element,   saves must then save the commands,  Lua has some difficulties to handle, like different librari...
  • Started 1st May 2012 in General
    @plead-for-destruction (View Post)  Basically, Powder Game boxes are just four pixels connected by lines. The lines themselves do nothing.  Powder Toy stickmen are just two pixels connected...
  • Started 29th Apr 2012 in Development
    @randalserrano (View Post)  Minecraft doesn't need to update all blocks every tick. Have you ever tried to use a huge wall of pistons firing simultaneously? That's blocks updating. TPT...
  • Started 29th Apr 2012 in Feedback
    @tommig (View Post)  IDK, I felt strange. Sorry! But yeah, there are a few ones here that should say "its" instead of "it's", guess I'm a grammar nazi now.  &n...
  • Started 29th Apr 2012 in Feedback
    @tommig (View Post)    Also, it's a good idea you got there. No other comments.
  • Started 29th Apr 2012 in Feedback
    @Shriek (View Post)  BIZR already gives its colour property to the element that it touches, in a 5x5 range.
  • Started 29th Apr 2012 in Feedback
    @egezort (View Post)  How are randomizers uses for coloured light particles?