• Started 20th Apr 2016 in General
    boxmein creative a massive reference of the entire lua api. You can see the stuff about tpt.el here: https://www.boxmein.net/tpt/tptelements/reference/lua-reference.html#tpt.el    tpt.el is...
  • Started 20th Apr 2016 in Help
    Well FINE    https://dl.dropboxusercontent.com/u/43784416/PowderToy/releases/TPT%2091.3%20no%20sse.zip    I forget things sometimes :P. Hopefully this runs, I compiled it in visua...
  • Started 20th Apr 2016 in Feedback
    Moo    I was gone all day today, and yesterday I spent all day after getting home working on an ARG.    Seeing all these cow saves pleases me, but it would have been better if the...
  • Started 18th Apr 2016 in Help
    @Mrprocom (View Post)  I'm not sure what you mean, 3D in TPT is exactly like 3D in minecraft!   
  • Started 18th Apr 2016 in Feedback
    This is now added in the latest snapshot: http://starcatcher.us/TPT/    It is simpler than this suggestion too, and seems to allow for more control. Try it out! Just draw the powders and th...
  • Started 18th Apr 2016 in Announcements
    Snapshot 39:  Add MIX tool by Simon, mixes powders around, for landscapes    Didn't expect Simon to actually code this but he did, awesome. It works pretty well, you can use shift...
  • Started 18th Apr 2016 in Announcements
    @arK (View Post)  I guess the fix may take a while. I've been busy the entire weekend ... working on an ARG / puzzle thing.    I'll try to make another snapshot when it is do...
  • Started 16th Apr 2016 in General
    @Gelix (View Post)  Hmm ...    Maybe you should try do what Azure does, they even named their group and have each person claim part of a large area, with everyone having /trust. So the...
  • Started 16th Apr 2016 in General
    Why don't you just play on the official server? https://powdertoy.co.uk/Discussions/Thread/View.html?Thread=20069    It has a nice small community and stuff, also there are separate sur...
  • Started 16th Apr 2016 in Announcements
    @cracker1000 (View Post)  People are reporting all kinds of weird crashes ... not as many as in 91.2 though. That crash I haven't heard of before. Is it consistent? Or did it only happen on...