• Started 8th May 2012 in Feedback
    @ThatKeiiidJJ (View Post)  Gamma=High energy photons at high speed. Achievable through heating and ACEL.  Bugs: Not a single use. Try http://dan-ball.jp/en/javagame/powder if you want bugs....
  • Started 8th May 2012 in Help
    Good enough, but the info is too spaced out. Try adding less spaces, or if the CSS does that, try just <big> and <b>.
  • Started 8th May 2012 in Help
    @EdwardRech (View Post)  It should be in the same folder as Powder.app .
  • Started 8th May 2012 in Feedback
    We'd need to save 14100480 (implying 60fps playback) bytes (=13770 KB = 13.44 MB) times the amount of full-pixel layers we have plus 3525120 bytes(= 3442 KB = 3.36 MB) times the amount of wall-...
  • Started 7th May 2012 in Feedback
    @henri1566 (View Post)  Timestamps. 
  • Started 7th May 2012 in Help
    @williamsld8 (View Post)  Oh god, I have no idea for Mac. If you're desperate, you can install Wine on the machine and use the Windows emulator to run a Windows version of the game.
  • Started 7th May 2012 in General
    I loved getting my hand-coded page to perform as I wished. Another joy of coding it by hand(gedit/NPP)
  • Started 7th May 2012 in Feedback
    @Aplegate (View Post)  Any uses for your new element "blood"?
  • Started 7th May 2012 in General
    @jenn4 (View Post)  Not much, you?  @Fast-Driver (View Post)  Portal 2 is awesome.
  • Started 7th May 2012 in Feedback
    @Aplegate (View Post)  Uses please?  >edit: grammer fale