-
Started 5th May 2016 in Development
Well what should it do, create a new thread just to run the system() command? It is slow for me on windows too, but when I was on Linux it was usually instant. If we did make it asynchro...
-
Started 5th May 2016 in Development
@tmo97 (View Post) I did some benchmarks. On my computer, the slowdown was about 3%. Then I tested it on my server, and it was sped up by 2.7%?? Anyway, inconclusive results which makes me thin...
-
Started 5th May 2016 in Powder Toy mods
@tmo97 (View Post) There, that was super easy function keypress(key, nkey, modifier, event) if event == 1 and key == 'm' then tpt.selectedr = "DEFAULT_PT_NON...
-
Started 4th May 2016 in Announcements
@cracker1000 (View Post) A save might be useful since I don't really know what you are saying. FIRE can go through gas only wall, and if the vacuum is only one pixel thick then I guess the...
-
Started 4th May 2016 in Feedback
Subscriptions are definitely a planned feature, yes. I've wanted them for years. Originally I planned to add it to my mod using an api jacksonmj created, but now I have access to the website cod...
-
Started 4th May 2016 in Powder Toy mods
@basiliotornado (View Post) Well BALL only works when created with the mouse anyway, the fix would be just making sure you can't do that. @hax4life (View Post) That'...
-
Started 1st May 2016 in The Powder Toy/Lua scripting
The problem is that your script is creating a global variable called "type", which is in use by other scripts. "type" is a standard lua function, so you shouldn't use variabl...
-
Started 1st May 2016 in Help
@Emperor_Bowserinator (View Post) I added deco flood fill in 91.0, lol @ChocolateMilkshake (View Post) Another option is the console, !set dcolor dust 0xAARRGGBB
-
Started 1st May 2016 in Help
The channels are each 100C apart. Probably the description of the elements should mention that ... If you just set them all in each 100C range, it will work (3C will connect to 99C, but ...
-
Started 1st May 2016 in Feedback
Sorry ... but i'm not going to add back a bug into the game just to fix your save. Back before February 2013, FUSE worked how it did now. SPRK set it off, and 40 frames later it wou...