• Started 1st May 2011 in Feedback
    @Rock- (View Post)  on macs at least, you can press an Fn key which allows the Fn keys to be application-specific.
  • Started 30th Apr 2011 in General
    @mniip (View Post)  oh yeah, that would be better.
  • Started 30th Apr 2011 in General
    @mniip (View Post)  using single numbers would be such a pain to get to 65535.
  • Started 30th Apr 2011 in General
    i have another idea, the channel tool can go from 0-99 channels, so you get 100 channels, but, if you need more channels, you use the channel tool (right clicked) and it gives you another 100 channel...
  • Started 30th Apr 2011 in Development Assistance
    @XazoTak (View Post)  development assistance tends to be a less-active subforum. Check the date next time, its not a big deal.
  • Started 30th Apr 2011 in Development Assistance
    @XazoTak (View Post)  dont necro, especially if it has no purpose
  • Started 30th Apr 2011 in General
    the powder game is crap, the boxes are cheap moving solids, and as a physics simulation it is VERY bad, especially compared to TPT.
  • Started 30th Apr 2011 in Feedback
    I tried to code it by adding channels to pipe, once i can compile i'll see if it works...
  • Started 30th Apr 2011 in Feedback
    @randalserrano (View Post)  oh okay.  *reads  huh, i guess you COULD use, PRTI PRTO, but this would be cool, you would need to do a matix of channels to cross them though... like this:...
  • Started 30th Apr 2011 in Feedback
    what?