• Started 16th Jul 2016 in Help
    This is fixed in the snapshots (probably due to the less sucky compiler). Try downloading them here: http://starcatcher.us/TPT/
  • Started 16th Jul 2016 in Help
    @Simon (View Post)  I'm not using the SDL framework with the new cross compiler, I was trying to link SDL statically. I've done it before I thought ... apparently not.    Edi...
  • Started 16th Jul 2016 in Help
    @Brandonator365 (View Post)  I see, thanks. I know exactly what the problem is (it is that SDL is missing). SDL isn't supposed to be missing, hmm ...
  • Started 16th Jul 2016 in Help
    Maybe i'll start my mac VM sometime, it's possible my new compiler fixes issues like this (the old one caused weird things and crashes all the time)
  • Started 16th Jul 2016 in Help
    Can you give an example command? I haven't seen it.
  • Started 16th Jul 2016 in Help
    @Brandonator365 (View Post)  New versions of OS X tend to break the game every new update, which is annoying :|    Do you get a crash report, that would be extremely useful. Especially...
  • Started 15th Jul 2016 in Help
    Well your problem doesn't make any sense to me then ....    Maybe try this version? http://starcatcher.us/TPT/    There isn't anything specific to your problem in it, bu...
  • Started 15th Jul 2016 in Help
    @Brandonator365 (View Post)  Do you have something in autorun.lua? It might be doing something incorrectly, and setting the max fps to 15. Delete it if you don't need it.    You c...
  • Started 15th Jul 2016 in Feedback
    @NorthMustang (View Post)  The situation you described has never happened before. Stop making assumptions about what I would do.    Lets make a compromise. If it does happen, I won...
  • Started 14th Jul 2016 in Feedback
    Is this really a problem? If a single user is actually taking up 4-5 slots we will probably do something, but that almost never happens. Users who consistently make good saves often get FP, because p...