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Started 18th Feb 2012 in Help
I think I can do 4, but not 3...
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Started 18th Feb 2012 in General
There's always been ads while I've been here, but I was before the most recent one. Before the search bar. (Since 14 Jan 11)
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Started 18th Feb 2012 in General
@tudoreleuu (View Post) WOW! I could post from my PSP if I wanted to... (In fact, I might as well)
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Started 17th Feb 2012 in General
@Joeboy25 (View Post) @Finalflash50 (View Post)FF50's right, threads like this can be pointless, and not really very nice. It encourages boasting, and noobiness.
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Started 17th Feb 2012 in Powder Toy mods
@Jallibad (View Post) No he doesn't. C::B has no built in compiler, MSVC does.
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Started 16th Feb 2012 in Development Assistance
@MassacreLand (View Post) Me4502 is probably the best person to ask, he's done a lot of things with Powder Sim: Lua and C
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Started 14th Feb 2012 in Development Assistance
I got it! It needed to be this: if (cpart->ctype == PT_PTSM) { int caddress = restrict_flt(restrict_flt((float)cpart->life, 0.0f, 200.0f)*3, 0.0f, (200.0f*3)-3); *colr ...
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Started 14th Feb 2012 in Development Assistance
Bumping this. I've set it up so that when potassium burns, tmp is set to 187. Now what? if ((r&0xFF)==PT_FIRE) { parts[r>>8].tmp =187; }
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Started 14th Feb 2012 in Development Assistance
Well. I can work on other things for now. But I will need some help at a point. Whenever you find it, just bump this thread. Hopefully a solution can be formed.
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Started 14th Feb 2012 in Development Assistance
@vanquish349 (View Post) Ok! Thanks!