• Started 6th Dec 2014 in The Powder Toy/Lua scripting
    @zBuilder (View Post)  Frames, also called ticks/steps, are really easy to use as timing for an element:    local frame = 0  tpt.register_step(function()   if frame == 60...
  • Started 6th Dec 2014 in The Powder Toy/Lua scripting
    @FeynmanLogomaker (View Post)  I suppose it's better off to make this reaction frame-based as well, since the entirety of TPT operates on frames, however in other cases I'd use your ti...
  • Started 5th Dec 2014 in Feedback
    If PIPE would pass ARAY along like it does particles, it would be the same feature in a relatively familiar context!
  • Started 4th Dec 2014 in General
    The Lua output log starting at halfway across the screen. It's either too short, or it runs into the code string right next to it.   
  • Started 4th Dec 2014 in The Powder Toy/Lua scripting
    @Epiclark (View Post)  The server is having Windows issues, this is currently being fixed. Hang tight, it'll be fixed soon    EDIT: Server is working fine now. -cracker64
  • Started 3rd Dec 2014 in General
    I posted it before, but hey, twice is better than once :P    New update 1.2.0 - fixed line comments running to the end of the file. It didn't handle <br> tags correctly (which we...
  • Started 3rd Dec 2014 in General
    [16:28.02] <Minotaur> boxmein  [16:28.07] <Minotaur> It's happened again    / i show up /    [18:42.44] <boxmein> CDATA is basically "hey yknow ho...
  • Started 2nd Dec 2014 in General
    Well, this script accidentally caused the biggest security flop of the server I've ever seen... that's fun    Here's the remnants of the thread we used to play with the forum...
  • Started 2nd Dec 2014 in Feedback
    [REDACTED]
  • Started 2nd Dec 2014 in Feedback
    @xetalim (View Post)  How...What? What are you doing with the forum layout...