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Started 1st Feb 2015 in Feedback
I'd like the user interface to actually show off the real width of the drawn line. So if you have a 15px circle brush it actually makes two lines 15px apart and circle butts at ends to show the ...
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Started 30th Jan 2015 in The Powder Toy/Lua scripting
https://github.com/simtr/The-Powder-Toy/blob/master/src/simulation/elements/TUNG.cpp#L58-L105 Write a replicate update function, tis easy! Something like this in pseudo-code: &nbs...
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Started 28th Jan 2015 in General
edit: refactored! How to Write Lua Scripts for Dummies: https://gist.github.com/boxmein/f4199c8807808b116521 How to Write TPT Elements for Basic Lua Scripters: https://gist.github....
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Started 28th Jan 2015 in Help
Computer generated imagery? Let loose the armies of hell!
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Started 28th Jan 2015 in Powder Toy mods
Give me a moment, I'll deploy half of Amazon's EC2 fleet just to serve an army of 25,782 TPTMP clusters, each serving 15,000 TPTMP servers.
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Started 20th Jan 2015 in Help
wait, into Powder Toy, or the website? If it's the website, then this shouldn't happen - there's a little banner ad in the top right and that's about it. Adblock Plus...
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Started 18th Jan 2015 in Feedback
Because the play area is of a fixed resolution. This has been widely decided to stay the same, although as past has shown it'll be a feature in a few versions.
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Started 18th Jan 2015 in General
Pft, let's compile TPT for the Commodore 64!
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Started 17th Jan 2015 in General
Powder.exe uses neat instruction set extensions while Powder-legacy can't (since that's its entire point). Those extensions are often much faster than using without.
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Started 16th Jan 2015 in Development Assistance
@QuentinADay (View Post) Easy enough! Just add a line here: https://github.com/simtr/The-Powder-Toy/blob/7d70c1f8d7278c4e9e47e9e817edcab8313eccb1/src/simulation/Elements.h#L33 ...