• Started 24th Mar 2024 in Announcements
    @Ingot (View Post)  Oh that makes more sense now.    Saves have to have unique names. If you upload a save with the same name as another, it will silently replace it. So that's wh...
  • Started 23rd Mar 2024 in Help
    You can find some older versions here: https://powdertoy.co.uk/Download/Browse.html    For specific older versions though, links may be hard to find. A lot of them exist on the website, but...
  • Started 23rd Mar 2024 in Announcements
    @AtlantisDragon (View Post)  Stamps should render almost immediately. Was it all stamps across all pages that failed to render? Is there a way to reproduce it or did it only happen once?  &...
  • Started 22nd Mar 2024 in Feedback
    This is actually a bug in the beta. Didn't know about this one, but there's a few other instances of text being cut off in the beta. I'll be sure to fix it before release.   ...
  • Started 20th Mar 2024 in Announcements
    @Bernardo1609 (View Post)  I see. I wasn't aware of that save being broken. It's because of the refraction changes in this update.    While they try to restore everything to ...
  • Started 18th Mar 2024 in Announcements
    @Desty (View Post)  I don't plan an Android beta at this time. It's extra effort to release a beta on the google play store.    Android version will always update at the same...
  • Started 12th Mar 2024 in Feedback
    What do you mean? Are there missing features you want added? I can take them into consideration.    The HUD is already there, so is the advanced HUD that you get by pressing 'd' (...
  • Started 9th Mar 2024 in The Powder Toy/Lua scripting
    It's not the most well-advertised right now. But you are looking for elem.property, which can set certain simulation events.    Event list:  https://powdertoy.co.uk/Wiki/W/Element...
  • Started 6th Mar 2024 in Development Assistance
    You don't have msvc installed.    Follow the wiki guide to install it:  https://powdertoy.co.uk/Wiki/W/Building_TPT_with_Meson.html#Compiling_for_Windows    If you want ...
  • Started 3rd Mar 2024 in Help
    Rather than tpt.get_property (which you should never use), try a combination of sim.partID and sim.partProperty instead.    You can get the particle at a position with:  local r = sim....