• Started 5th Aug 2010 in Feedback
    BCNE, eh? But don't create a broken clone,otherwise there will be neverending clone.
  • Started 5th Aug 2010 in Development Assistance
    Haven't got a clue how to code the special bit, ask triclops200, but when you code it, simply build the project and run it. Go under the menu your particle is on, and do what you would do with a...
  • Started 5th Aug 2010 in Help
    Oh.    Here, the bit of code that returns an error:  // stamps library    #define STAMP_X 4  #define STAMP_Y 4  #define STAMP_MAX 120  struct stamp_info { ...
  • Started 5th Aug 2010 in Help
    How do you turn on line numbers in VC++ 2010 Express?    EDIT: If I could build it I would be able to build a .pdb file to attach my code to.
  • Started 5th Aug 2010 in Help
    triclops200: only worry about build errors.  It refuses to build with this error. Something to do with stamps.
  • Started 5th Aug 2010 in Help
    I downloaded the source for Powder Toy 39.0, followed the guide to setting up the project. I built the project, and got an error.    int thumb_w, thumb_h, delete;    Got an er...
  • Started 5th Aug 2010 in Help
    I have managed to code an element into the code, without looking at the wiki (except setting up the project) and failed.   The code is flawless, yet C++ keeps saying that part of my code 'e...
  • Started 4th Aug 2010 in Creations
    Felix  If you find a way to destroy URAN, you can use it.
  • Started 4th Aug 2010 in Creations
    I have made a small modification to powder.c to stop glass being eaten by acid, so if you want it, email me at other thing 6 at gmail dot com. Other thing 6 is all one word.
  • Started 4th Aug 2010 in Creations
    Felix  I said, URAN is invincible! You may use it in destroying, but not creating.