• Started 4th Sep 2011 in Element Suggestions
    Name: PPHC perpetual heater/cooler  State: Solid, powered  Transitions: none  Info: color 0xFF00FF/0x800080  Behavior: when activated sets all particles it touches' temp to i...
  • Started 4th Sep 2011 in Element Suggestions
    Ahh, ok
  • Started 4th Sep 2011 in Element Suggestions
    Name: DYE dye  State: powder  Transitions: none  Info: initial color 0xFFCC99  Behavior: when decorated, will color any particle it touches' color into itself's (except ...
  • Started 3rd Sep 2011 in Creations
    I just draw it, then combine, then compact, I like separated modules connected through wires
  • Started 3rd Sep 2011 in Help
    U set type of all to coal, but most of pixels had 0 life so it burns  (coal with 0 life burns)
  • Started 3rd Sep 2011 in Feedback
    @Cr15py (View Post)  How do u simulate a particle of unexistant type via lua?
  • Started 3rd Sep 2011 in Feedback
    Actually no difference, 0xFF00FF or $FF00FF or #FF00FF
  • Started 3rd Sep 2011 in Feedback
    Like an perpetual temperature changer?  This sud be another element.   It shud have #ff00ff color  (cause we already have red, green, blue, yellow and cyan)
  • Started 2nd Sep 2011 in Element Suggestions
    Radium - RADM  powder, melts into lava at 4500c  good temp conductor, heavy    when created, it life is randomized from 700 to 800   and tmp is from 8 to 50  if there is...
  • Started 2nd Sep 2011 in Feedback
    I'm usually bored  so if I was a mod I could fill up my time by spending hours on forum  (this is not a question to be a mod, only an argument)