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Started 4th Sep 2011 in Element Suggestions
Name: PPHC perpetual heater/cooler State: Solid, powered Transitions: none Info: color 0xFF00FF/0x800080 Behavior: when activated sets all particles it touches' temp to i...
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Started 4th Sep 2011 in Element Suggestions
Ahh, ok
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Started 4th Sep 2011 in Element Suggestions
Name: DYE dye State: powder Transitions: none Info: initial color 0xFFCC99 Behavior: when decorated, will color any particle it touches' color into itself's (except ...
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Started 3rd Sep 2011 in Creations
I just draw it, then combine, then compact, I like separated modules connected through wires
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Started 3rd Sep 2011 in Help
U set type of all to coal, but most of pixels had 0 life so it burns (coal with 0 life burns)
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Started 3rd Sep 2011 in Feedback
@Cr15py (View Post) How do u simulate a particle of unexistant type via lua?
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Started 3rd Sep 2011 in Feedback
Actually no difference, 0xFF00FF or $FF00FF or #FF00FF
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Started 3rd Sep 2011 in Feedback
Like an perpetual temperature changer? This sud be another element. It shud have #ff00ff color (cause we already have red, green, blue, yellow and cyan)
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Started 2nd Sep 2011 in Element Suggestions
Radium - RADM powder, melts into lava at 4500c good temp conductor, heavy when created, it life is randomized from 700 to 800 and tmp is from 8 to 50 if there is...
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Started 2nd Sep 2011 in Feedback
I'm usually bored so if I was a mod I could fill up my time by spending hours on forum (this is not a question to be a mod, only an argument)