• Started 22nd Nov 2023 in Help
    The game's directory is changed to a shared folder on startup. To get there, open settings, and at the bottom there's a button "open data folder".  Default is "%APPDATA%...
  • Started 19th Nov 2023 in Powder Toy mods
    floopywonder:Ok then... what about an element that when you it touches lava, it spurts out a bunch of water as a self defense mechanism? im going wild with these ideas...  Idk ... ideas that are...
  • Started 17th Nov 2023 in Help
    @indigoco (View Post)  The wiki has user-contributed translations. We love when more translation is done, but it's not very much right now ):    As I said, the forums will remain ...
  • Started 15th Nov 2023 in Help
    On PC, you change it by scrolling. You can also use the [ or ] keys.    On mobile, you can use the volume keys to change it.
  • Started 15th Nov 2023 in Help
    There are spaces on the internet for German speakers, but this forum isn't one of them. We don't have any German mods, and using another language would isolate the majority of the community...
  • Started 14th Nov 2023 in Help
    Based on your message in this thread, it sounds like you solved it?    Did importing the cert fix it in BOTH the current release and the Snapshot? Just asking, because the snapshot will eve...
  • Started 14th Nov 2023 in Help
    @Jack_19913 (View Post)  Great, glad to have confirmation from more users that this works. Several people have already made use of it.
  • Started 14th Nov 2023 in Help
    The wiki has raw properties for each element, and generates the infobox using that. COAL burns in a special way, that the infobox can't see. That's why it burns so slowly.    An a...
  • Started 14th Nov 2023 in Powder Toy mods
    @floopywonder (View Post)  I still don't think that fits in. Would it just create something in the shape of a house? TPT is about creating things, not having a static, premade structure tha...
  • Started 14th Nov 2023 in Powder Toy mods
    @floopywonder (View Post)  Why do boats explode lol.    Anyway, moving entities don't work in TPT's physics engine, it only supports particles. So something like that wouldn&...