• Started 18th Dec 2023 in Powder Toy mods
    @abacaxicomuva (View Post)  You've posted this 3 times now. I'm aware of the false positive, but there's unfortunately nothing I can do about it.    Can you stop posting...
  • Started 18th Dec 2023 in Powder Toy mods
    @yo_ (View Post)  These instructions are not correct, you can't compile C++ mods for Android.    Lua scripts sort of work, see here:  https://powdertoy.co.uk/Discussions/Thre...
  • Started 18th Dec 2023 in Powder Toy mods
    @PomrucznikPixel (View Post)  Basically, it's not actually a virus. You can ignore the warning. The source code is public, and the builds you download are safely built on github.com.
  • Started 16th Dec 2023 in Powder Toy mods
    Version 55.3 Released!    Version 55.3 2023-12-16  Fix stamps not loading after upgrade    One last bug. Got several reports on that. It's pretty major, although the sta...
  • Started 14th Dec 2023 in Powder Toy mods
    Version 55.2 Released!    Version 55.0 2023-12-13  Boost startup performance, by rendering stamp thumbnails in another threadIf stamps still haven't rendered by the time you open ...
  • Started 7th Dec 2023 in Feedback
    @z4dg9ssw135 (View Post)  Yep, if I don't do it, then the Android app won't be able to receive updates anymore, and could possibly be removed.
  • Started 4th Dec 2023 in Feedback
    There is no way to delete accounts right now.  (There might next year though, due to a deadline set by Google)    You could try unpublishing or deleting all of your saves, or changing ...
  • Started 3rd Dec 2023 in Development Assistance
    You created a debug build, you can run that one from visual studio itself. If you need the dlls, they are in the subprojects/ folder, inside bin/.    You may also want to create a release b...
  • Started 2nd Dec 2023 in Development Assistance
    Can you post the full console log for meson compile?    It might be too long for the forums, so you can use a paste site like this one: https://bpa.st/
  • Started 29th Nov 2023 in Feedback
    The official dev stance is that we don't plan on adding logic gate particles. People have been making logic gates with existing electronics for years, and FILT, while it is more complex, allows ...