• Started 19th May 2012 in Feedback
    I've found in the beta, when snow melts it stays white...
  • Started 19th May 2012 in Powder Toy mods
    Right, unless I have a brainstorm, my mod will be release next weekend.
  • Started 19th May 2012 in Powder Toy mods
    No need for a new thread every time. No need to post every line of code either...
  • Started 18th May 2012 in General
    @boxmein (View Post)  Damn Elephants Ravage Public Yachts    YELLOW 
  • Started 18th May 2012 in Powder Toy mods
    @Videogamer555 (View Post)  Yeh, I made one in the first version of my mod. It's the tutorial element...
  • Started 17th May 2012 in General
    Insane drowsiness killed    GLUTTONOUS
  • Started 17th May 2012 in General
    Crazy Ukuleles Being Idiots Cannot Make International New Egg Rolls    BRFC
  • Started 16th May 2012 in Development Assistance
    go to PLSM.c and add this starting from line 5:    if (cpart->ctype == PT_BMTL) {  int caddress = restrict_flt(restrict_flt((float)cpart->life, 0.0f, 200.0f)*3, 0.0f, (200.0f*3)...
  • Started 16th May 2012 in Development Assistance
    You can fiddle with the caddress+ values. I assume you want white, I worked that out earlier, so just set it to this:    *colr = (unsigned char)plasma_data[caddress];  *colg = (unsig...
  • Started 16th May 2012 in Feedback
    @tavninder (View Post)  The point he's making is: is there anything new plastic can do, rather than things we can already do in one form or another.