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Started 19th May 2012 in Feedback
I've found in the beta, when snow melts it stays white...
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Started 19th May 2012 in Powder Toy mods
Right, unless I have a brainstorm, my mod will be release next weekend.
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Started 19th May 2012 in Powder Toy mods
No need for a new thread every time. No need to post every line of code either...
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Started 18th May 2012 in General
@boxmein (View Post) Damn Elephants Ravage Public Yachts YELLOW
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Started 18th May 2012 in Powder Toy mods
@Videogamer555 (View Post) Yeh, I made one in the first version of my mod. It's the tutorial element...
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Started 17th May 2012 in General
Insane drowsiness killed GLUTTONOUS
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Started 17th May 2012 in General
Crazy Ukuleles Being Idiots Cannot Make International New Egg Rolls BRFC
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Started 16th May 2012 in Development Assistance
go to PLSM.c and add this starting from line 5: if (cpart->ctype == PT_BMTL) { int caddress = restrict_flt(restrict_flt((float)cpart->life, 0.0f, 200.0f)*3, 0.0f, (200.0f*3)...
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Started 16th May 2012 in Development Assistance
You can fiddle with the caddress+ values. I assume you want white, I worked that out earlier, so just set it to this: *colr = (unsigned char)plasma_data[caddress]; *colg = (unsig...
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Started 16th May 2012 in Feedback
@tavninder (View Post) The point he's making is: is there anything new plastic can do, rather than things we can already do in one form or another.