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Started 2nd Oct 2018 in Powder Toy mods
Version 41.0 Released! Version 41.0 2018-10-01 Internal cleanup / removal of legacy code. Fix most buttons in custom HUD menu being pink. Fix PIPE accepting elements from STOR even...
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Started 1st Oct 2018 in General
@tommers (View Post) Did you really need to necro this >_> The groups system is dead, I killed new group creation a few months ago. At some point I will create a 2-3 month ti...
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Started 30th Sep 2018 in Help
@ToxicI11I (View Post) Ok. So I guess this is a bug I didn't know about because I only have 5 pages of stamps and haven't looked at the stamp code in a long time. I opened an issue on...
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Started 30th Sep 2018 in Help
@ToxicI11I (View Post) Oh, are you using the Android port or my mod? Those are based on the original codebase. Apparently the stamp code in those is so old that there is a 25 page limit ... I n...
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Started 30th Sep 2018 in Creations
As in put them side-by-side? I don't think that's possible. There are other electronics you can put directly side by side, but they aren't instant like INST is.
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Started 30th Sep 2018 in Help
I don't see any reference to a 25 page limit in the code. (I checked the stamp adding code, the rescanning code, and the stamp browser gui code). Are you sure about that? If you create one more ...
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Started 28th Sep 2018 in Powder Toy mods
You can submit an update to the original script: https://starcatcher.us/scripts/paste.lua?edit=39 Just add a changelog. It isn't a big deal that it isn't your script, because t...
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Started 25th Sep 2018 in Help
Thanks, I dealt with it. In the future, I'd suggest using the report button instead of replying on the save. That can help prevent incidents like this from happening again. There is...
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Started 17th Sep 2018 in General
This is planned in the future. I actually did add parts of a UI to do this. I'm not doing any tpt or website development at the moment though
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Started 17th Sep 2018 in Development Assistance
@Rjonesy (View Post) It's probably some simple configuration error somewhere. Maybe I'll have to update the project. Probably easy to fix.