• Started 17th Oct 2010 in Development
    cr15py  So just ifistouching(PT_SPRK) function:passparticle>PT_METL/(ect.)?
  • Started 17th Oct 2010 in Development
    cr15py  Lol at the >,<  But yeah that's basically ROBLOX scripts if I can reuse that reference.  Pretty much metal would be coded as:  ifistouching(PT_SPRK>PT_METL) ...
  • Started 17th Oct 2010 in Development
    wikku9: I have other idea, with powder toy there will be directory with 666 headers, every header have own element, for example :    PT_DUST  POWDER  FLAMMABLE  22 /*TEMPERAU...
  • Started 16th Oct 2010 in Creations
    Thanks. Closing now.
  • Started 16th Oct 2010 in Creations
    I just made a cool, self regulating, one-spark-to-activate nuclear generator. LoadSaveBlock(33662);View Save 33662 Since I suck at writing letters using elements on TPT, I was wondering if someone an...
  • Started 15th Oct 2010 in Feedback
    antb  SWCH is terrible at conducting.  The spark goes back sometimes and it pretty much reduces the output by one.
  • Started 13th Oct 2010 in Feedback
    phanteon11  Something about when glass melts it's called "bagels," Right?
  • Started 13th Oct 2010 in Feedback
    DYST also turns to dust when heated up.
  • Started 12th Oct 2010 in Creations
  • Started 10th Oct 2010 in Creations
    It's pretty much a machine gun, but with no way to turn it off and on.  Oh and velocity mode looks like Guitar Hero.