• Started 24th Nov 2018 in Development Assistance
    Also, when I have time (I don't have any time until Monday, I'm on vacation), I will update the premade project to include those two files. For now, you just need to add those two files you...
  • Started 24th Nov 2018 in Help
    @4e616d65 (View Post)  This is the wrong thread, please post in your own thread. I already gave a solution there, if you need more clarification (I posted it quickly from my phone), post in that...
  • Started 21st Nov 2018 in General
    @makedamnnsure (View Post)  The way GPL works, all authors would have to agree to change it. We have a lot of contributors, some that haven't done anything in a long time: https://github.co...
  • Started 20th Nov 2018 in General
    Please don't swear, see rule S3 here
  • Started 18th Nov 2018 in Announcements
    @ssccsscc (View Post)  Hmm, it seems the same for me. When I do tpt.setfpscap(5), it makes it a lot easier to see. The box is always drawn where the tpt cursor is.    Snapshot 136 did ...
  • Started 18th Nov 2018 in Announcements
    Snapshot 149:  Add new event. api, replaces legacy event functions  Embed a compatibility script to replicate the old api in the new one (this fixes tptmp support)    Linux bonus,...
  • Started 17th Nov 2018 in Powder Toy mods
    @XLOIX (View Post)  Please do not post in old threads. This thread is 7 years old, necroing old threads is against the rules.
  • Started 17th Nov 2018 in Feedback
    Yes, what wolfy1339 said. For a guide on how to compile it yourself, see here: https://powdertoy.co.uk/Wiki/W/Compiling_TPT%2B%2B_on_debian/ubuntu.html    I think you need to use --no-sse, ...
  • Started 17th Nov 2018 in Feedback
    This would definitely annoy me, it could be an option.    I just wonder how it would detect if the simulation was changed. If you have one of your saves open and make a change, should it pr...
  • Started 17th Nov 2018 in Help
    Are you trying to make a C++ mod?    This section of the wiki will help you compile it and make mods: https://powdertoy.co.uk/Wiki/W/Main_Page.html#Powder_Toy_Development_Help    ...