• Started 29th Sep 2012 in Feedback
    @bybyty56 (View Post)  We know. I mentioned it in my reply, for example.   Powder Game lacks in functionality and speed what TPT prospers in. TPT is written in a lower-level programming lan...
  • Started 29th Sep 2012 in Feedback
    @--Justin-Gnail-- (View Post)  It's done too quickly. Try a lower temperature. It should be above 100°C and lower than ~2500°C
  • Started 29th Sep 2012 in General
    @asdf123 (View Post)  SOAP is a really tricky element.
  • Started 29th Sep 2012 in The Powder Toy/Lua scripting
    @Demoman200 (View Post)  We have listed various tpt.el. properties here:   https://powdertoy.co.uk/Discussions/Thread/View.html?Thread=14540
  • Started 29th Sep 2012 in Feedback
    @rafikb2 (View Post)  Walls cannot be smaller than 4 by 4 pixels. I have made a variant of the game that does exactly this, but it is extremely slow.
  • Started 29th Sep 2012 in General
    Humans are animals too! c: 
  • Started 28th Sep 2012 in General
    But...  moths? 
  • Started 28th Sep 2012 in General
    @Fogside_222 (View Post)  Yes. It used to be togglable with T. Use the VINE element to do that. 
  • Started 27th Sep 2012 in Feedback
    There are some pros and cons with the server being open source.  For a con, one would need to write infrastructure code to keep save IDs consistent and to give people the chance to go from one s...
  • Started 26th Sep 2012 in General
    "1348679875"    What is love?