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Started 10th Oct 2012 in General
@Joda123 (View Post) 7/10 Looks at mirror scares himself. /// @below What he does is he looks at a mirror, sees his face and scares himself. The sight of him is ju...
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Started 10th Oct 2012 in Help
@PsyChucky (View Post) Perhaps close and re-open Powder Toy every so often?
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Started 10th Oct 2012 in Feedback
@longinuspun (View Post) -- If you want to use it as a script file: function allbutone(element) for i=1,255,1 do if tpt.element(element) ~= i then tpt.set...
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Started 9th Oct 2012 in Feedback
@asdf123 (View Post) You need not put them on the bookmark bar. You can store them easily in folders... If that looks difficult to you...
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Started 8th Oct 2012 in Feedback
@kentakon (View Post) You can't really. The game has no way of handling larger objects. See https://powdertoy.co.uk/Discussions/Thread/View.html?Post=200751
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Started 8th Oct 2012 in Feedback
@kentakon (View Post) Lag will occur. But it's extremely simple. Also, all older saves will no longer work and hell breaks loose.
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Started 8th Oct 2012 in Creations
@cj646464 (View Post) it doesn't melt when you heat it right...
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Started 8th Oct 2012 in Development
@jacob1 (View Post) People on the IRC claim 15-30 minutes, from experience without monitoring it felt like it was close. Somehow, VS2012 also re-compiled everything on every try. I guess it was...
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Started 8th Oct 2012 in Feedback
@55korbin (View Post) What you are talking about are physical objects, referred to as "moving solids". Due to the way The Powder Toy is programmed, this has an extremely small chance ...
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Started 8th Oct 2012 in Feedback
@asdf123 (View Post) Ctrl+D on Firefox.