• Started 22nd Oct 2012 in General
      If Catelite was the OP...  http://i.imgur.com/FiaHb.png
  • Started 21st Oct 2012 in Feedback
    No need to bury this thread --    1. Direction walls - PRTI & PRTO can do that. See image below.    2. Sorting wall - PRTI and PRTO should do that. STOR does that really badly...
  • Started 21st Oct 2012 in Help
    @b-tenthousand (View Post)  You don't. You can ask for it to be locked, but Powder Toy threads never get deleted.   Ever.    Except when something goes wrong.
  • Started 21st Oct 2012 in Creations
    That's a cool glitch, but that does -not- mean any element will be on Powder Toy.
  • Started 21st Oct 2012 in Help
    Request some moderatorSimon to delete it.  @jacksonmj (View Post)  :O --> Edited the post
  • Started 20th Oct 2012 in Creations
    @mama (View Post)  "How did you do that? This is incredible! ~~~"    Yes, it is.
  • Started 20th Oct 2012 in Feedback
        This does what you need.
  • Started 20th Oct 2012 in Creations
    @mama (View Post)  "This is cool - my own first powdertoy test [= simulation], cool!"    https://powdertoy.co.uk/Browse/View.html?ID=973756  973756View Save 973756
  • Started 20th Oct 2012 in Feedback
    @baizuo (View Post)  Um yes, that's one idea of inter-process communication, or two copies of the same program talking to each other. It can be done, but won't some people -want- two o...
  • Started 19th Oct 2012 in Feedback
    @jenn4 (View Post)  I doubt he meant game modification, but that could be it. The hint on "How to get them" might mean that he does, but that isn't definitive.