• Started 16th May 2012 in Development Assistance
    I notice the graphics routine for PLSM uses this code:  *colr = (unsigned char)plasma_data[caddress];  *colg = (unsigned char)plasma_data[caddress+1];  *colb = (unsigned char)plasma...
  • Started 16th May 2012 in Feedback
    Someone official, Simon, etc please reply to this. I want to know if you think this is a good idea.
  • Started 16th May 2012 in Feedback
    Cool it works. Please add such WAV file support in next version, thanks.
  • Started 16th May 2012 in Development Assistance
    keperitan:Two words:  Coloured BIZS.    I'm talking about how do I do it in C!?    I need some CODING help to accomplish this in C. I want to know what graphics commands...
  • Started 16th May 2012 in Development Assistance
    Ok I used PLSM for the flame, but found a problem. When life is set to 1000, the flame is bright cyanish white color, the color I want, but the PLSM particles last WAAAYYYYY too long. I want them to ...
  • Started 16th May 2012 in Development Assistance
    The code for the server can be reversed engineered from the client. Just find the client code that tells it how to respond to various signals from the server and what signals to send to the server, a...
  • Started 16th May 2012 in Development Assistance
    In an attempt to make BMTL flammable (and burn with hot plasma flame), whenever the temperature excedes 500kelvins, I used this code. I added it to the VERY beginning of the update function for BMTL,...
  • Started 16th May 2012 in Feedback
    Plastic would be formed when oil was mixed with another substance, said substance would exist solely for the sake of mixing with oil to make plastic. If the formation of plastic from oil depended on ...
  • Started 16th May 2012 in Feedback
    Plamoid is the only one who likes the idea?
  • Started 16th May 2012 in Feedback
    mniip:because 60hz    And if it recorded it into a wav file and the wav file header said 5512hz, then it would play it back fast and make a sound. In fact the factor by which the speed was ...