• Started 24th Dec 2012 in General
    Silly forums, I didn't see a christmas thread here! Time to make one. Merry [whatever doesn't offend you]. Be it Yule, Christmas, Xmas or anything else.
  • Started 24th Dec 2012 in Help
    @pixelguy (View Post)  Press Z to zoom in, silly!
  • Started 24th Dec 2012 in Announcements
    @b-tenthousand (View Post)  It actually was an inside job, me and a few others on the IRC worked together to propagate the horse save to #1 on the front page. It was actually good original art t...
  • Started 24th Dec 2012 in Feedback
    @Potbelly (View Post)  This sounds interesting and all, but what would a viable "CO2 filter" look like in TPT that converts to hydrogen?
  • Started 24th Dec 2012 in Feedback
    @jacksonmj (View Post)  Since in the usual sense the gravity rarely changes, could it be so that it's calculated only on a change of the map? Using GPMP would cause some sorts of lag spikes...
  • Started 23rd Dec 2012 in Feedback
    @jacob1 (View Post)  With something like ray tracing, it would probably also detect objects?     If newtonian gravity tested spreading similarly to this (White = gravity "particle...
  • Started 23rd Dec 2012 in Creations
    Here's a cut & enhanced version of the backlog to explain to future generations.
  • Started 22nd Dec 2012 in Powder Toy Mods
    @The_Tallgeese (View Post)  The elements in his tool are made to work with TPT++'s source code. So no lua api.  Meanwhile, you can use http://boxmein.web44.net/tptelements/lua to make ...
  • Started 22nd Dec 2012 in Feedback
    @MINERGUY67880 (View Post)  PUMP does something different though, it sets pressure around it to exactly its temperature.
  • Started 22nd Dec 2012 in Creations
    @chemical_samurai (View Post)  That's awesome. It works better than my try some time ago :D