• Started 17th Oct 2010 in Powder Toy mods
    jma1111  I think it's not the best idea. Will make it if theres spare time tonight.
  • Started 17th Oct 2010 in Powder Toy mods
    jma1111  I made it so the temp cap is 1 trillion. I could try to make uranium just stay at 9k.
  • Started 17th Oct 2010 in Powder Toy mods
    antb  Either way. I took your improved graphics with PLSM and FIRE too... CFLM too.
  • Started 17th Oct 2010 in Powder Toy mods
    Z0MG1337H4X0R5  Thank antb for that. I took his source.
  • Started 17th Oct 2010 in Powder Toy mods
    roguegeneral--  Why?
  • Started 17th Oct 2010 in Powder Toy mods
    Z0MG1337H4X0R5  No, it isn't.
  • Started 17th Oct 2010 in Powder Toy mods
    Triple post is to notify people that V8 is out. Have fun with FRWK and improved graphics. RUBY is finally here and THDR into ETRD by neut.
  • Started 17th Oct 2010 in Powder Toy mods
    Ok, To bump and to say, I'm making an element I failed to make earlier on. RUBY. Indestructable wire.    Edit: Ruby done. Added new feature; If water vapor is sparked thunder is create...
  • Started 17th Oct 2010 in Powder Toy mods
    jma1111  I know. Just, theres no way to imitate an impact in this game. Imma make neut affect some more elements.
  • Started 17th Oct 2010 in Powder Toy mods
    jma1111  PPNE does explode if it is impacted though. I've experimented. In my grandparents farm. With a sledge hammer and a rope. And a propane tank. It blew up.    Edit: The file...