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Started 10th Jan 2013 in Feedback
@arlo (View Post) Nah. That'll make people complain there's no high pressure explosive around. I like C5 anyways.
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Started 10th Jan 2013 in Announcements
@Hatter (View Post) Isn't it simple? It's the marker of a new era of Powder Toy art. Beautiful, functional and wonderful. Read the comments and see the chaos :)
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Started 10th Jan 2013 in Powder Toy Mods
@cyberdragon (View Post) The DLLs vary all the time but Visual Studio does that crud. Sorry for that. ;_; @mniip!above #powder advised me to cover the word.
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Started 9th Jan 2013 in Powder Toy Mods
boxmein's mod - iteration 3 (Up to date version 86.1) Hi! I have done a few really cruddy mods, but this time is different. I won't probably be periodically updating it nor will...
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Started 8th Jan 2013 in Creations
@Ben_Ger (View Post) Yes it can. Cool it. It'll be slow but still. It'll try and hold itself at 0° C so you'll have to get below that. Also when it hits 1K Life there's ...
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Started 7th Jan 2013 in Creations
@Oats (View Post) Discover your own glider gun.
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Started 7th Jan 2013 in Feedback
@GOKOP (View Post) Feedback is the right subforum, or Element Suggestions as there used to be.
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Started 5th Jan 2013 in Feedback
@JamoHTP (View Post) Actually you still can see the links between WIFI with "debug mode" enabled. (Press D) I like your thinking. My idea would be dragging a line with st...
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Started 4th Jan 2013 in Help
The regular mods apparently can't delete groups, so you may have to wait for Simon to get around to your request.
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Started 4th Jan 2013 in The Powder Toy/Lua scripting
@dom2mom (View Post) Coding with Lua is not actually possible when you want to use the C++ source code. You have to use C++. The new "powder.h" is actually generated by a Python scrip...