-
Started 18th Sep 2019 in Powder Toy mods
@BokkaB (View Post) Correct, I haven't added any support for stickmen. I also hid them from the menus. I may eventually, but it's low priority. I'd definitely rather...
-
Started 17th Sep 2019 in The Powder Toy/Lua scripting
Do you have num lock (or caps lock ...) enabled? This would break the script. The script also only works with left ctrl, not right ctrl. These are very common mistakes in scripts using t...
-
Started 17th Sep 2019 in The Powder Toy/Lua scripting
That's definitely a bug in the script. I wonder if the author knew about it. math.huge is infinity, you can't set temperature to infinity unless you want the game to really gli...
-
Started 17th Sep 2019 in Development Assistance
We have plans to add translation support eventually, but as of right now the game doesn't support Cyrillic characters and nobody has translated the game yet.
-
Started 16th Sep 2019 in Powder Toy mods
@firefreak11 (View Post) I think I introduced a compile error to the latest master at some point, but I fixed it here. Not sure if that's what you were seeing. @BokkaB (View P...
-
Started 16th Sep 2019 in Feedback
Hmm, I'd like to add custom life types at some point. I know there's many more potentially interesting GoL rules, so allowing people to customize GoL rules would handle this.
-
Started 15th Sep 2019 in Feedback
Please read the thread on how to suggest an element: https://powdertoy.co.uk/Discussions/Thread/View.html?Thread=18901 point 3 - Add in as many details and uses as you can &...
-
Started 15th Sep 2019 in Feedback
Please read the thread on how to suggest an element: https://powdertoy.co.uk/Discussions/Thread/View.html?Thread=18901 point 3 - "Add in as many details and uses as you can"&nb...
-
Started 15th Sep 2019 in Help
@hellbound_guy (View Post) You have a lot of saves, is it possible you just don't remember the name? It's very unlikely a moderator deleted your save. Perhaps it's j...
-
Started 15th Sep 2019 in General
@ThatBlockheadGuy (View Post) Stuff in chests should still be there, I wonder if it had anything to do with the changes made in 1.13. They changed some world format stuff. The plug...