• Started 20th Jan 2013 in The Powder Toy/Lua scripting
    @greymatter (View Post)  The bestest thread for these here: http://tpt.io/:14540
  • Started 17th Jan 2013 in General
    @Michael238 (View Post)  But I splinched and only my ear teleported to Jupiter. It'll hurt but at least I'm alive.    The next one gets a cranial panic.     didyous...
  • Started 17th Jan 2013 in Feedback
    @Kustridaren (View Post)  Before:     After:  
  • Started 17th Jan 2013 in Help
    @Kustridaren (View Post)  Well, of course we have the wiki, then we have loads of help threads, from which some have had VERY good answers by the devs.   Console Tricks - this describes in ...
  • Started 17th Jan 2013 in Help
    @Dingolo (View Post)  Nah it doesn't. It's multi-platform and works as well on Mac, Linux and Windows alike.
  • Started 16th Jan 2013 in Feedback
    @Kustridaren (View Post)  With my solution you get the option to ignore some liquids like WATR, by deleting the corresponding DTEC element.   Note the DTEC c-type values go upwards from the...
  • Started 16th Jan 2013 in Feedback
    @CobaltYash (View Post)  One last thing if you're willing to.  For only one Powder Toy game (until you close the game window for good), you could just insert the same command (id est&n...
  • Started 16th Jan 2013 in Feedback
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  • Started 16th Jan 2013 in Feedback
    @jacob1 (View Post)  You can change it to whatever extension most likely though...  @CobaltYash (View Post)  It's polite and correct to have it as .lua but if the science baffles ...
  • Started 16th Jan 2013 in General
    July 2010. One ID before antb/Xenocide. Way before mniip, Finalflash50, Fast-Driver, nmd, ...