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Started 25th Jan 2013 in Feedback
It poses some layout / look issues but it can be done.
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Started 25th Jan 2013 in General
It sounds like some 8bit-y cave music at the start then suddenly out of nowhere this high pitched drop comes in and it ends with four or more repetitions of the same thing... It...
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Started 25th Jan 2013 in Help
@Spock (View Post) CRAY spawns elements of its type. PSTN expands with PSCN in the direction like ARAY. FRME is magic.
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Started 25th Jan 2013 in Development Assistance
@some-one (View Post) You have some element code twice. Would you be so kind and copy/paste the entire contents of DECR.cpp into http://pastebin.com/ and give me the link to it?
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Started 24th Jan 2013 in General
@Dec (View Post) Honestly said, the gas chamber is do-able in five minutes. Also, neatness is favoured a lot. So instead of you could have something like whic...
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Started 24th Jan 2013 in General
Suggesting by your previous saves, * be more original. * Some of your saves are very easy to replicate and look pretty effortless. * Make something awesome. Though, don'...
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Started 24th Jan 2013 in Feedback
Water physics could be quite fun, but aside from small trickly powders it wouldn't make much cool stuff without larger objects...
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Started 24th Jan 2013 in Help
@barts0924 (View Post) PUMP adds pressure to get it onto the level it's supposed to maintain. That's good enough. :)
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Started 24th Jan 2013 in Powder Toy Mods
@flashgamer001 (View Post) :O I honestly don't know what could cause this. Does anyone else have that same issue? My web host though is weird so you could pretty much expect th...
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Started 24th Jan 2013 in Feedback
@Sergeant_Starfruit (View Post) You can do it with TSNS and some STOR and PIPE cleverness. Use TSNS to detect something hotter/colder and lead the power to PSCN which powers some STOR to...