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Started 10th Aug 2024 in Announcements
@RCAProduction (View Post) Issue 1 - I can guarantee GOLD has always this way. It jumps 3-pixel gaps, and entirely ignores INSL and RSSS. It won't jump over 2 pixel gaps and never has in a...
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Started 26th Jul 2024 in General
The server CPU has been upgraded from a 2700X to a 5700X. This gives a noticeable performance boost. Large number of players near the player cap are now supported without a big drop in TPS. In fact, ...
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Started 25th Jul 2024 in General
Should be self-evident. But sure why not.
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Started 13th Jul 2024 in General
@PRO_KG6100_GR (View Post) It's the 2nd sentence ): mc.starcatcher.us
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Started 13th Jul 2024 in Feedback
It's very unlikely to damage your screen, even if it sticks around for a bit. Glitches happen, I used to be afraid they'd cause damage but they are almost always harmless. Real screen burn-...
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Started 13th Jul 2024 in Feedback
Is this an OLED Steam Deck or an LCD one? But anyway ... I sort of doubt this. Burn-in takes an incredibly long time to activate. The majority of games out there will have UI elements th...
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Started 11th Jul 2024 in Help
It works the same on mobile, simply use a {t} sign. The pixel the sign points to will be measured.
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Started 7th Jul 2024 in General
@z3r01122 (View Post) It's not a virus. (The linked post describes why). If you're still worried about viruses, you can download the vanilla game either from the Download...
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Started 27th Jun 2024 in The Powder Toy/Lua scripting
Graphics aren't really meant to run from update functions. Try doing it in another event, like evt.beforesimdraw or evt.tick. You can also draw graphics from "Graphics" fu...
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Started 25th Jun 2024 in General
@z4dg9ssw135 (View Post) Not normally, it's why you need an exception created. But ever since the beginning, there were users without accounts that wanted to play, so I loaded a plugin tha...