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Started 24th Feb 2013 in Help
@bimmo_devices (View Post) Simon might be the closest you can get to. Most of its history is recorded in the game starting text as well.
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Started 23rd Feb 2013 in General
@lillepallt (View Post) Some of us disabled the "WYSIWYG" editor in exchange for a quick and nimble HTML editor. See your profile & settings.
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Started 23rd Feb 2013 in Help
@FeynmanLogomaker (View Post) It generates the text and icon fonts for TPT's in game user interface. The rest I don't know. :)
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Started 23rd Feb 2013 in Feedback
@Alec_the_Martin (View Post) It works flawlessly and I am hoping it to become a part of the official game, but I made a badly formatted pull request because of my ill knowledge with Git and lac...
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Started 23rd Feb 2013 in General
@lillepallt (View Post) If you want to learn HTML, https://developer.mozilla.org/en-US/learn/html (note the TPT editor allows only some HTML tags) Different sites have different rules.&nb...
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Started 23rd Feb 2013 in Feedback
@Alec_the_Martin (View Post) I made ERAY just for that. I have it on my mod but it may be a bit difficult to run. :(
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Started 23rd Feb 2013 in Feedback
You could hide the "control module" somewhere far away and just use ARAY and/or wifi with sillier metals.
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Started 23rd Feb 2013 in Feedback
@asdf123 (View Post) Umm yes, PIPE is what you're thinking. You could do it with pistons, too.
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Started 23rd Feb 2013 in Feedback
We were discussing how TPT could support multiple servers in the future and it opening new possibilities such as a double-sized saves server, a jacob1 mod server, etc, etc. What can go bad is hijacki...
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Started 22nd Feb 2013 in General
@FeynmanLogomaker (View Post) A strong statement you got there.