• Started 6th Sep 2012 in General
    @evarno (View Post) 8/10 Goes for a swim at the small kiddies pool. Steps on some crap, knocks head, falls unconcious to water.
  • Started 5th Sep 2012 in Powder Toy mods
    @Fast-Driver (View Post) I never knew you also code as well. (well, I just went to the source straight away, so that explains something)   Very good work here!
  • Started 5th Sep 2012 in General
    Yeah, like @boxmein said, this is one of the most realistic games out there. There's an expansive range of electronics, explosives and tools that are there to help you build, creat or destroy. &...
  • Started 5th Sep 2012 in Feedback
    Good idea, but.. I dunno, it's not an art-toy, I took it the wrong way when I first started, but it didn't seem to bother many people. Perhaps this could be implemented, but its not somethi...
  • Started 5th Sep 2012 in Creations
    @EqualsThree (View Post)   Use DTEC?
  • Started 4th Sep 2012 in Feedback
    A cool thing would be that DTEC acted like wifi in a way, but showed the radius of its "detecting zones". Something like circle-enlarger but also something like wifi's pathways. The &q...
  • Started 3rd Sep 2012 in Announcements
    @Alkillmatic (View Post)   Ah, I hadn't realised you reported me that far. LOL, well... I was making a spoof there, and as you saw (now its gone, ages ago) I gave you credit for the save. W...
  • Started 3rd Sep 2012 in Feedback
    I might try this with pgrv tool too, maybe..
  • Started 3rd Sep 2012 in General
    @AngrySpam (View Post)  Because that is the opinion of some. @coenmcj (View Post)  Because its awesome, and most favouritable by statistics.   Why did people miss out @AngrySpam's...
  • Started 3rd Sep 2012 in General
    Welcome to Powder Toy. Please come again. May I offer you some refreshments, and a cup of tea? I said that to annoy FF50.   @PowderPow (View Post)  Hope you enjoy this community, and th...