-
Started 12th Aug 2010 in Development Assistance
Found the problem... ./powder.c [...] 884 if(parts[i].type==PT_STKM) //Stick man's head shouldn't collide 885 { 886 return 1; 887 }&n...
-
Started 12th Aug 2010 in Development Assistance
the wall never triggers
-
Started 12th Aug 2010 in Development Assistance
Im aware of that, hence the crusher function ^^ When hes hit with the photons and thrown around his head leaves the containment area and into the high-pressure area. IMAGE: http:/...
-
Started 12th Aug 2010 in Development Assistance
I'm having an issue at the moment where stickys head is going through a wall (e-wall, closed) and dying because the head is in a high pressure area, using 41.2. Best way to see it is to use my S...
-
Started 12th Aug 2010 in Feedback
https://powdertoy.co.uk/View.html?ID=8661 Firework :P (OK its a roman candle but still a firework ^^) An actual firework element would be good though
-
Started 11th Aug 2010 in Announcements
Register on gravatar.com using the same email address as on the forums. upload your image wait for the cache refresh. it could take a while so be patient!!
-
Started 11th Aug 2010 in General
http://www.physicsgames.net/ I love the demolition games ^^
-
Started 10th Aug 2010 in General
its annoying... I had one before...
-
Started 8th Aug 2010 in Help
the CC part is implied throughout, also how many licences do you know that have a BY clause? either way you know what I mean.
-
Started 8th Aug 2010 in Help
BY-NC is pretty pointless on an open-source application... would you pay for a TPT design? BY-ND is going to get hairy, I see something you make under a ND licence, attempt to recreate i...