• Started 14th Aug 2010 in Development Assistance
    personally I think TPT should stay 2D, expanding it to 2.5D or 3D I believe would make it too big and remove the simplicity of it. it'd be easier for people to make processors and refineries but...
  • Started 12th Aug 2010 in General
    Pressure and heat. Thats all I need for my pants creations ^^
  • Started 12th Aug 2010 in Development Assistance
    i know but if thats coded for you, whats to stop others demanding more, thats all im saying.
  • Started 12th Aug 2010 in Development Assistance
    its asexual :P    getting an element to spit plasma on its x axis would be easy enough, but then what about on its y axis, diagonals etc before you know you got a 1px cpu hog and a hell of ...
  • Started 12th Aug 2010 in Development Assistance
    Wilq: antb:  You try putting your head through a wall    I've tryed someday and it.. works! And cause I'm pain proof i haven't got any headache!(Wall isn't too stro...
  • Started 12th Aug 2010 in Development Assistance
    OK, I'll use something else other than photons for stickicide.
  • Started 12th Aug 2010 in Development Assistance
    fair enough, what about adjusting it so that he only takes damage on his legs in that case?
  • Started 12th Aug 2010 in Development Assistance
    Stickmans head will pass through walls, his legs (mostly) don't.     My opinion is that nothing should be able to pass through a solid wall, stickman should follow the same "rules...
  • Started 12th Aug 2010 in Development Assistance
    you can contain elements using walls and control what class of elements passes through certain walls, as the stick man doesn't really have a set class (PT_SPECIAL) it shouldn't be able to p...
  • Started 12th Aug 2010 in Development Assistance
    Based on that the stickman can "pick up" elements, it should be able to go through materials; however as a wall is not a material it should collide.