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Started 1st Apr 2011 in Powder Toy mods
@snowfire777 And if cracker is looking for a awesome bullet element... Check my mod I'm updating it to sense spark and shoot in opposite direction
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Started 1st Apr 2011 in Development Assistance
@PizzaPlatypus (View Post) I think I half copied scrolling menu over but the main problem for me was that the rectangle of elements that were off screen were appearing on opposite side
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Started 1st Apr 2011 in Feedback
I like this idea... I'll try to put it in my mod. I've already got 3 display modes in my mod pixel, firefancyvelocity, firefancypressure. And itll soon have light
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Started 1st Apr 2011 in Feedback
What is "this" supposed to mean anyway
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Started 1st Apr 2011 in Feedback
Firstly, Bigger screen = lag and broken saves Secondly, Adding the whole periodic table would make it lag. And half of them would be useless Especially those st...
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Started 1st Apr 2011 in Development Assistance
Ok. Thanks. Ill try it when I get to a computer.
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Started 1st Apr 2011 in Development Assistance
It compiles fine in both code blocks and on my Mac... I haven't changed the code since. Also I have declared neighbors that's part of GOL and the semicolon is there
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Started 1st Apr 2011 in Development Assistance
Hi... im getting an error with VS... Im sure ive got it all correct heres errors http://pastie.org/1738773 most are warning but there are a few err...
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Started 1st Apr 2011 in General
@code1949 I'm updating my mod again soon... I'm getting a friend to test it first My next update is awesome!!! It has ozone Ozone blocks...
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Started 1st Apr 2011 in General
i have bullet in my mod...