• Started 3rd Sep 2013 in Feedback
    I'm pretty sure I had this idea over a year ago, just can't find the thread.   So, of course, I agree.
  • Started 2nd Sep 2013 in General
    @boxmein They're making dirty bombs!
  • Started 2nd Sep 2013 in Announcements
    A problem: Fullscreen on Mac doesn't work. The list says to update SDLs, so I tried that (this is it, right?), put TPT into fullscreen, and then... The window closed, and wouldn't reop...
  • Started 2nd Sep 2013 in The Powder Toy/Lua scripting
    They even do that scatter zone thing (I read the Pac-Man Dossier, who knew Pac-Man was that complex?).
  • Started 2nd Sep 2013 in General
    I don't know if this will be updated again, seeing as the maker last posted on this thread over 2 years ago.   But anyways, the U.S. 
  • Started 2nd Sep 2013 in General
    I swing around @Michael238, and accelerate to 0.99 light.   I fire a projectile at 0.02 light (relative to me) at the next person.  
  • Started 2nd Sep 2013 in Feedback
    @NUCLEAR_FOX (View Post)  Jacob1 is the only dev/mod that's on here often enough to do this.   I don't see much point in this. 
  • Started 2nd Sep 2013 in Feedback
    Then that may be useful, except for proton lasers.    Here are some reactions:  HYGN+PROT=NBLE (also hygn+neut=deut) URAN+PROT=PLUT TTAN+PROT=GOLD (this is a stretch) PROT+ELEC=HY...
  • Started 2nd Sep 2013 in Announcements
    I can't use it. At least not on my Mac. Have yet to test it on Windows.   But CAPS LOCK is on all keyboards (at least, all non-screwy ones), and is conveniently located next to tab, shift, ...
  • Started 2nd Sep 2013 in Feedback
    Finally, we have protons (probably)! But no to PROT-PROT collisions.   Here's why: Say a random user, say, Jacob, is playing with PROT. Jacob is trying to build some sort of apparatus ...