• Started 15th Apr 2011 in Feedback
    @shroom207 (View Post)  Some elements are set in powder.h as a solid when I think they should be gas... Maybe they get messed up if they are gasses
  • Started 15th Apr 2011 in Feedback
    It does for me...  In my mod and I haven't edited. Bray at all...
  • Started 14th Apr 2011 in General
    Max is 221 elements
  • Started 14th Apr 2011 in Creations
    Pre move the ID= from your save id
  • Started 14th Apr 2011 in Help
    Normal is sse3 and legacy isn't
  • Started 14th Apr 2011 in Development Assistance
    @cracker64 (View Post)  Ok. It was in the commit about the renderer which does nothing for me... I've just commented those out till next commit when they work.
  • Started 14th Apr 2011 in Development Assistance
    @Neospector (View Post)  what do you mean by that...      python getheader.py --64bit    -lpython2.7 -lm -L/Library/Frameworks/Python.framework/Versions/2.7/lib/python2....
  • Started 14th Apr 2011 in Development Assistance
    python getheader.py --64bit    -lpython2.7 -lm -L/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/config -I/Library/Frameworks/Python.framework/Versions/2.7/include/python2.7...
  • Started 13th Apr 2011 in Development Assistance
    If it still doesn't work use the code::blocks one
  • Started 13th Apr 2011 in Development Assistance
    Have u followed tutorial exactly