• Started 17th Mar 2011 in Development Assistance
    well, i can help you with regex  put the files from this zip in the correct files (except regex-bcc.lib)  http://sourceforge.net/projects/gnuwin32/files/regex/2.7/regex-2.7-bin.zip/download...
  • Started 17th Mar 2011 in Development Assistance
    @jacksonmj  thanks, thats fixed it!
  • Started 17th Mar 2011 in Development Assistance
    in running my mod, whenever i use flood fill the game crashes, and gives me this error  Run-Time Check Failure #3 - The variable 'wall' is being used without being initialized.  a...
  • Started 16th Mar 2011 in Development Assistance
    see the wiki page, http://www.powdertoy.co.uk/wiki.html
  • Started 16th Mar 2011 in Feedback
    @itubee  oh, ok
  • Started 16th Mar 2011 in Feedback
    perhaps acid could absorb neutrons aswell?
  • Started 16th Mar 2011 in Feedback
    @therocketeer  yes, basically
  • Started 16th Mar 2011 in Feedback
    I found out that in nuclear reactors they use acid to cool down radioactive waste before they dispose of it, I thought that, considering acid has no affect on either uranium or plutonium, this would ...
  • Started 15th Mar 2011 in Development Assistance
    nearly done, but not quite  1>------ Build started: Project: powder toy mod version 0, Configuration: Debug Win32 ------  1> hetr.c  1>src\elements\hetr.c(21): fatal error C1...
  • Started 15th Mar 2011 in Development Assistance
    @PizzaPlatypus  no, it isn't, the wiki suggests that anew file is made for every element, view the latest source, there is a .c for every element