• Started 19th Apr 2011 in Development Assistance
    @Diissaster (View Post)  thanks :)
  • Started 19th Apr 2011 in Development Assistance
    Checking if not touching any particle but itself.    plz help    my current code doesnt work at all    it is      if ((r&0xFF)==PT_CFIR){  &nb...
  • Started 19th Apr 2011 in Help
    @madscientist (View Post)  Yes. It can be used for dragging things
  • Started 19th Apr 2011 in Help
    It's a dragging element made by cracker64
  • Started 19th Apr 2011 in Help
    @ChrizTheTutorial (View Post)  This should be stickied... Seems like your name is accurate(it has tutorial in it)
  • Started 18th Apr 2011 in Help
    @rirozizo (View Post)  As in doing actual coding or setting up compiling...    Check the element coding tutorial for element coding    It explains a lot    I might ...
  • Started 18th Apr 2011 in Help
    Are you sure you've read the wiki... It explains all of this
  • Started 18th Apr 2011 in Help
    @Hellome (View Post)  Very good idea I think saving/loading would be good... It would allow proper safe offline saves when offline... My stamps randomly delete :s
  • Started 17th Apr 2011 in Feedback
    @beta (View Post)  This is not the powder game. If you want those things play the powder game... Just because Dan-ball has it doesn't mean the powder toy has too...     Also that ...
  • Started 17th Apr 2011 in Help
    The coding for the walls are in powder.h  powder.c  main.c  and i think interface.c    copy detect wall and basically invert the code