• Started 5th Oct 2012 in Creations
    Can you please add compression back in as a feature? Previously it was removed as a bug, as mandated, ALL bugs are removed (even fun ones to tinker with). But now how about adding it back in and decl...
  • Started 5th Oct 2012 in Creations
    How do you compress? Are those who know going to keep this a secret?          jacob1:I made this by removing the check that there isn't a particle already when drawing.&...
  • Started 5th Oct 2012 in Creations
    I tried ctrl+i in TPT. Then I restarted both my browser (I use Firefox, not sure if it's a compatible browser or not) and TPT. Then I tried using the Open button on the TPT save webpage again. A...
  • Started 5th Oct 2012 in Creations
    Two of these bombs I made, one to destroy each side of the bunker, are enough. And yes I had to use 3 cheat elements (bomb, dest, and thdr), but yes it is possible to make a bomb that will destroy yo...
  • Started 5th Oct 2012 in Creations
    Open doesn't work either. It produces an unreadable URL such as ptsave:962385#TPT's%20strongest%20bunker! which doesn't work in Firefox browser.
  • Started 5th Oct 2012 in Feedback
    Then the FPS counter is to blame, because it indicates running at 60FPS, but the AVI file looks correct when running at 30FPS.  So apparantly the true Frames Per Second for TPT is 30FPS. Now if ...
  • Started 5th Oct 2012 in Announcements
    Currently it seems that the Life variable is stored in stamps in a short unsigned integer (16bits for numbers from 0 to FFFF), though internally it uses a long signed int (32bits for numbers from -80...
  • Started 5th Oct 2012 in Creations
    It used to but now even if I'm logged in on my browser and click that, and then log in on TPT and click the open saves button, it does not automatically load the qued save. Instead it opens the ...
  • Started 3rd Oct 2012 in Feedback
    Who ever said this uses opengl? Alpha blending is a very simple concept. You could code this directly.
  • Started 3rd Oct 2012 in Feedback
    Bump. Please respond. This bug needs fixing.