• Started 7th Jun 2014 in Help
    https://github.com/simtr/The-Powder-Toy/blob/develop/src/simulation/Simulation.cpp#L3029    680 frames
  • Started 3rd Jun 2014 in Feedback
    @Cocoa_Bits (View Post)  Seems like photoshop to me 
  • Started 30th May 2014 in Help
    @Wifi_Club_Banned (View Post)  The nicknames you were banned for, are "Wifi_Is_Awesome", "Wifi_Club", and "Wifi_Madness". Doesn't really sound like a family. I...
  • Started 30th May 2014 in Development
    @HungryDoodles (View Post)    DirectX11 is not open source is what I mean.
  • Started 29th May 2014 in Development
    @HungryDoodles (View Post)  Sines and consines are barely ever used in TPT. As I've already stated, TPT performs mostly integer math.  Semaphoring updates from movement does not solve ...
  • Started 29th May 2014 in Development
    @h4zardz1 (View Post)  From my experience, commas are almost entirely optional in english, unlike russian.    @HungryDoodles (View Post)  1) Not everyone has a graphics card ...
  • Started 28th May 2014 in Creations
    @JamesB (View Post)  As far as I know, every downvote is stored separately. Besides, there's no other way one could detect if a user already voted on some save
  • Started 28th May 2014 in Creations
    I agree with @Lockheedmartin (View Post) here, most if not all valid reasons for downvoting can/should be offloaded to the report button. As a feature request, though, you should be able to undo/redo...
  • Started 27th May 2014 in Help
    @Cocoa_Bits (View Post)  The elements are generally not expected to behave properly, or even reasonably when their properties are hacked to insane numbers via the console. A particle of CLST wou...
  • Started 19th May 2014 in Help
    @POWDER_AU_ (View Post)  You can put a line of nscn adjacent to your piston, and then it will retract by 1+2+3+4+5... in one spark. If you need to retract by a fixed amount, you can add holes i...