• Started 21st May 2011 in Announcements
    @Tellet (View Post)  I see nothing wrong with moving DMND into solids. It is just an indestructible solid, to be exact.  DEUT now reacts when compressed more. Do set life deut 99999999 for ...
  • Started 21st May 2011 in Announcements
    @tudoreleuu (View Post)  He implemented in an alpha stage. It isn't in beta.
  • Started 21st May 2011 in Announcements
    dylanb5123:DO NOT CHANGE ANY ELEMENTS PLSPLSPLS JUST ADD NEW ONES!   They haven't...  All they've done is change the names of two of them; from BHOL/WHOL to VENT/VACU
  • Started 21st May 2011 in Announcements
    @tommogibbo (View Post)  There is no official beta for Macs. Cracker mentioned that he compiled one to shut @Rock- up, but I don't know where it is.
  • Started 21st May 2011 in Announcements
    @shroom207 (View Post)  O_e  Number 82, Pb, Lead
  • Started 21st May 2011 in Announcements
    @shroom207 (View Post)  And you never ever looked at a periodic table chart?
  • Started 21st May 2011 in Announcements
    @wdjulius (View Post)  In the code there is already that.  #define PROP_NEUTABSORB 0x0100 //256 Absorbs neutrons, reflect is default
  • Started 21st May 2011 in Announcements
    @bobsterman123 (View Post)  It's for older computers.  @Rock- (View Post)  And you want to make them orbit using velocity?  Good luck with that one!
  • Started 21st May 2011 in Announcements
    @Rock- (View Post)  My point exactly. Why would it need movable solids? Answer: Solar system simulations.  Do you even read what you write before you post?
  • Started 21st May 2011 in Announcements
    @Rock- (View Post)  Your point being? There is no need for a sun. No moving solids, all it would do would be suck in elements like pump and then melt them, and if you want a graphics thing use p...