-
Started 10th Feb 2018 in Powder Toy mods
kobalt:
updoot
Next week
-
Started 7th Feb 2018 in Powder Toy mods
@kobalt (View Post)
Yes, the two versions aren't save compatible
-
Started 6th Feb 2018 in Powder Toy mods
@suibian (View Post)
I can't test it at the moment but looking at my code, if there's actually a bug then it might be the square root of the negative number when carbon is less than 1...
-
Started 6th Feb 2018 in Powder Toy mods
@NUCLEAR_FOX (View Post)
See the modules section of the main thread post to see everything i want to add
-
Started 6th Feb 2018 in General
I look up to @jacob1 for his experience, helpfulness to me in modding over the years, and how he is continually online and involved and doesn't take 2 years hiatus like me.
-
Started 6th Feb 2018 in Powder Toy mods
@kobalt (View Post)
I was thinking something like this, using an additional layer (just an array of numbers manifested in the simulation) in combination with subatomic particles. Although, I...
-
Started 5th Feb 2018 in Powder Toy mods
@Aravind (View Post)
@kobalt (View Post)
At university I take a combination of computer science and physical science courses, just as I did throughout high school. I taught myself to code befor...
-
Started 3rd Feb 2018 in Powder Toy mods
@Tommyboy22 (View Post)
I can ask jacob1 to compile it for mac or I'll try it myself if I get time. I didn't release it for mac in the first place because I'd wait to see if ther...
-
Started 2nd Feb 2018 in Feedback
@ParaParaPara (View Post)
"Nothing can escape the gravitational pull" is literally the definition of a black hole. Because light can't escape, we can't see them, which is wh...
-
Started 2nd Feb 2018 in Powder Toy mods
@kobalt (View Post)
Sure