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Started 8th Nov 2015 in Development Assistance
@orendr7500 (View Post) Are you sure the tutorials you are trying are not working, and it's not you who's doing the mistakes? I found this one from a forum where people credited it fo...
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Started 21st Oct 2015 in Feedback
@alexelcaza (View Post) You could create an autorun.lua file in your TPT folder, which would include that command. Then you would everytime you start the game get that ambient temperature, and ...
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Started 18th Oct 2015 in Development Assistance
@temporaryaccount (View Post) You probably don't have libsdl installed. The normal SDL package and the development libraries package are usually different. What distro are you using?
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Started 1st Oct 2015 in Help
@johnpears (View Post) As @boxmein (View Post) states, yes[1][2], it is possible to do it, but I don't think the devs will be investing the required amount of time in doing that. Al...
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Started 25th Sep 2015 in Help
@Na2kiRandom (View Post) I would suggest you create a Games folder somewhere, store TPT in there, and then create a shortcut to the powder.exe on your desktop, as @boxmein (View Post) said. Thi...
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Started 27th Aug 2015 in Powder Toy mods
Samsung Galaxy SII Plus (GT-I9510P) Empty screen: 30fps Light simulation: ~15fps Heavy simulation: 2fps Not working: - Changing display mode crashes the game.&nb...
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Started 2nd Aug 2015 in Help
How much is your CPU load on idle, and how much with TPT on? If you keep hitting the high 70%-100% ranges, there might be a problem with your drivers. Updating everything you can might help.
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Started 3rd Jul 2015 in Feedback
@jacob1 (View Post) Threading could work great with background saving, since it's not so critical to be synchronized with the simulation.
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Started 28th Jan 2015 in General
@mniip (View Post) And when one starts coding their own TPT clone, they realize how horrible programming is? Only the insane and/or masochists stick?
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Started 21st Jan 2015 in Feedback
I made this: local empty_name = " " --TPT supposedly prefers 4 char names. local function create_new_element(name, description, colour, menusection, ...