• Started 8th Mar 2012 in General
    @Everybody  While this is the internet, TPT forms does hold a standard you know. While nobody can force you to use correct grammar, everybody will appreciate the use of correctly spelled words a...
  • Started 7th Mar 2012 in Creations
    @SwordmasterLook at my tic-tac-toe. See that box in the corner, that is the possible wins. This game is very very very very very simple, one level in Zelda is like 200x more difficult to make using&n...
  • Started 29th Feb 2012 in General
    @devast8aYes it shal.
  • Started 20th Feb 2012 in Feedback
    1. Use array2. Use array Reason behind 1 and 2: Array already creates a ray that travels across the screen quickly, and it to can pass through certain elements (like INWR), and can also be condu...
  • Started 19th Feb 2012 in Help
    @billion57  Just wondering, what do you think will happen if the "useless" elements are removed? The file size will decrease? PT will be faster? If either one of those is your reason, ...
  • Started 19th Feb 2012 in Help
    @billion57  Just to make it clear, devs will NEVER, I stress that, never purposefully break saves. You aught to search the threads for all of the old element suggestion threads. Every ...
  • Started 19th Feb 2012 in Creations
    Not trying to be mean or anything, but really, what is the point...?
  • Started 18th Feb 2012 in Help
    @jacob1Sadly that messes with the odds still, but thanks for the help.
  • Started 18th Feb 2012 in Help
    @Minishooz2 bit binary will only work if you are looking for a probability that is a multiple of 2. For the project I am working on, I need a 1 in 12 chance of something happening, So i chain up thre...
  • Started 18th Feb 2012 in Help
    @tommiganything to the power of 2 is easy. That is simply a Boolean operator.