Jakubsonson
Jakubsonson
50 / 5
10th Nov 2012
26th Nov 2012
No Description provided.
four four0too gamerigging electronic game melbournecup race gizmo bet

Comments

  • thepowderdustflame
    thepowderdustflame
    14th Nov 2012
    And I totally agree that 6 almost always wins (although it is random...probably some kind of glitch thingy, I'll have a look at it)
  • thepowderdustflame
    thepowderdustflame
    14th Nov 2012
    on multiplayer tpt, what should happen is that there is a live race where people choose which number they go for, and the winner/s get a cool prize :)
  • 08ohib
    08ohib
    14th Nov 2012
    the random thing doent random 6
  • oldmud0
    oldmud0
    11th Nov 2012
    The CPU/processor seems to favor 6...
  • Mariostar38
    Mariostar38
    11th Nov 2012
    thisis very nice, but if you made a second version using titanium, i would actually be able to get to the end of the scoreboard.
  • tylerthecreator
    tylerthecreator
    11th Nov 2012
    yahoooo number 6 won!!!
  • sk8er100100
    sk8er100100
    11th Nov 2012
    o.O it seems really weird that it's counting from the opposite direction haha
  • Jakubsonson
    Jakubsonson
    11th Nov 2012
    Reset is fixed.
  • cyberdragon442
    cyberdragon442
    10th Nov 2012
    Fix your reset and label it "binary". People apparently don't read titles anymore.
  • XxoriginxX
    XxoriginxX
    10th Nov 2012
    Disregard the previous comment, I neglected to read the title. For an actual complaint, the reset button is incredibly buggy.