This is the weapon that I have been working on for the last few months. It's designed to work while getting attacked by DRAY weapons. Have fun using it! It might be the last eraser I make.
indestructible
dray
cray
eraser
subframe
2eld
Comments
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@BillNyeTheDrayGuy It takes a while to explain. The main component is the SPRK creation device, which uses surfacing to come up from under DMND, use PHOT with VSNS to get the right FILT to use LSNS to deserialize life=3 onto the SPRK, which is then duplicated to the right. The particle capper uses a similar mechanism. And then there's EMP and WHOL and FIGH and PROT to deal with varied possibilities.
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erasers that detroy alloys that try to "fight back" already existed and have reached a point where it is also impossible to demonstrate their effectiness aswell as the alloys that "fight back" have also reached a dead end that of which prevents the proper demonstration of impovements to the eraser technology aswell.
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TPTbomb: alloy priority is useless since erasers have been made that erase more particles than there is a possibility to be regenerated per frame, so just having prio means nothing. for now, unless there is a future update that significantly alters the way particles are deleted or generated, erasers will have no visible improvements as the things used to demonstarte their ability have become the limiting factor.
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How does all this... work?
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Jakav lowkey allergic to signs or something lmao.
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"RadiThor script" - Well, I'm not designing this against Lua scripts; it's not really possible.
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@DRZOIDBERG The only problem I have with the erasers being made is stasis wall particle capping is overused/uncreative, other methods should be explored, otherwise, as long as alloys can resist erasers with alloy priority, I don't see why it should stop
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It works against about everything in stock/official TPT. However, SSRD from my RadiThor script attacks even this eraser. With the power-up, it defeats the eraser so thoroughly that it cannot even erase GOO afterwards.
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The goal of this eraser is erasing erasers. I know that existing erasers already delete particles at the maximum speed, of course. The challenge is now destroying things that attack back. So, that's why I made a new one.
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how many erasers are yall gonna make before you realise it's effectivly pointless, since existing erasers a;ready delete particles faster then any form of regen in the game can possibly replenish them. The drive for innovation is cool and all but the fruits of your labor are incapable of being apprecciated.