EkVideogames
EkVideogames
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18th April
25th April
[Destructible / No-Portals] "Fun with chemistry!" A small, railway-accessed, refrigerant production facility of Chera: Polychemical division. Partially built underground, this facility is able to export large volumes of liquid refrigerant by-rail. -EK
factory chera factorysquared tutorial bluejuice detailed rfrg facility refrigerant rfgl

Comments

  • n434680
    n434680
    23rd April
    Oh yeah, turns out making RFRG consumes more GAS than CAUS (probably a bug or something idk), but NEUT splits RFRG into equal amounts of GAS and CAUS, effectively letting you turn GAS into CAUS (or more RFRG ig).
  • EkVideogames
    EkVideogames
    23rd April
    Well the end product is GAS anyways, that doesn't matter. Honestly though it's just way too slow and NITR has sort of the same issues. Cracking into OIL and then GASifying seemed more 'realistic'/fitting to me.
  • BombsAway
    BombsAway
    22nd April
    Turns out NEUT also affects DESL by turning it into gas. Making DESL alone will be a challenge...
  • AuricKerg
    AuricKerg
    22nd April
    i remember making an oil and desl maker and i'm pretty sure it can't
  • AuricKerg
    AuricKerg
    22nd April
    can NITR be vanilla?
  • BombsAway
    BombsAway
    22nd April
    DESL can be produced by irradiating NITR with NEUT. ACID, however, cannot be produced in vanilla.
  • EkVideogames
    EkVideogames
    21st April
    I could have just piped the output into a liquid CAUS scrubbing system but it'd had tripled the size and it's complicated enough as it is.
  • EkVideogames
    EkVideogames
    21st April
    Yeah there's no way to produce DESL or ACID in vanilla, I think there's a mod for petrochemical refining but I'm not sure about ACID - Also I could 'technically' make infinite COAL with VINE cheesing but that feels equally kind of cheaty.
  • five_pebbles
    five_pebbles
    21st April
    pipis factory
  • AuricKerg
    AuricKerg
    21st April
    since you can't really make acid it will need clone and can't loop anything, its also big enough as is also caustic removal is hellish because it reacts with water exothermically but just removes steam so that would be a headache to design i think