An engine powered by NITR using a set of four pistons. Partially realistic. All parts are free to use without credit.
engine
nitr
nitrogen
combustion
pstn
piston
fire
smke
Comments
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Hswc with TMP 1is deserialization Tsns with TMP 1 is serialization, Serialization is the process of putting data stuff through filt! I don't know about corners tho.
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There is one. You can deserialize data from FILT. Use HSWC thats on with a TMP of iirc 1 and TSNS to serialize temperature data into said FILT (tmp of 1 iirc). Killer, do you have disocrd so I can explain in more detail?
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Now I really want them to add an element that changes the temp of other elements, like CRAY for example, when sparked. That would make such a thing so much easier... xD
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i think that's the only way to do it
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The only approach I was able to come up with is using a block of TSNS with different temperatures, and making the sensor in the circuit shift everytime it triggers and using a sign on the current TSNS to display the corresponding highest temperature reached. But that seems a little... overcomplicated.
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(Even though I have no idea how to build such a thing right now... xD)
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This save is almost reaching it's one-week limit, but because this was so well-received, I'll probably make a rework soon, in which I might include @silo88's idea, as I think such a thing could be quite nice.
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Amazing
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I tried pre-filling the cyls with nitr before starting the engine. Lesson learned... Dont do that. We need a thing to tell us how high the highest temp recorded on the engine was ngl id:3129338
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Update: Strongly improved the engine's efficency and improved pressure regulation. It will use it's fuel only slightly faster than before, despite the improved efficency.