HEAT charge with the most Realistic impact and jet behavior in Powder toy (6/2/24). The design uses my variation of a HEAT charge that I have designated (Compressed-High-Explosive-Anti-Tank) or CHEAT charge.
heat
explosive
plasma
Comments
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Layering the fssp in the back increases heat but makes the jet slower and less focused. Trying the front now.
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sszy, if you could credit me for inspiration on your HEAT charge that would be appreciated
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I tried that but then it gets stuck in the nozzle and there is already enough mercury, and the main thing limiting penetration is heat capacity so I might layer the fssp
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id suggest increasing the mercury Tmp to further increase penetration
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because I do agree with you on the point of how the composition of the charge is not super realistic, would this help?
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actually I can slightly see where your point is, would it lead to less confusion on the part of the viewer if I changed in the description to have it elaborate to have the most realistic impact behavior, instead of saying most realistic as a general statement?
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... thanks extremely much for showing the obvious. ofc I can't perfectly simulate the Munroe effect in TPT right now, however IT IS the MOST realistic one in TPT that I've seen so far. I may have errors in my judgement or I may be being biased so PLEASE give me a larger data sample to evaluate from. I'm not claiming this is a perfect problem that I just solved, but I have created the best fix for it so far so please review that in your mind before posting things like this.
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Also with the use of mercury
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@Veryuncreativedude, there is many ways to make this function properly
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I also forgot one thing, this is a 'Tandem warhead' it currently is not as the 2nd charge fires first